Recognized Settlement

Info
Settlements are divided into 4 Tiers, each tier will require more housing and more public farms to support the residents. The higher the tier the more specialized your buildings can be. Make sure your town is aesthetically pleasing to look at.

Political towns only produce Political Power. While Resource towns will produce Resources


 * Tier 1 Settlements only produce 10 Political power per week.
 * Tier 2 Settlements only produce 20 Political power per week.
 * Tier 3 Settlements only produce 30 Political power per week.
 * Capitols produce 50 Political Power per week

All armor stands and weapons racks in requirements must be filled with faction related gear.

Housing:
Houses requirement increase the larger the settlement is, or the more specialized builds are located within. There are 3 groups of housing each which have a requirement for Public Farms or Crop Farms to sustain the houses. (Crop farms dont need the housing requirement, but dont produce resources)
 * Small Houses (Slums) Every 7 Houses require 1 Farm
 * Medium Houses (Homes) Every 5 Houses require 1 Farm
 * Large Houses (Mansions) Every 2 Houses require 1 Farm.

Tier 1 Requirements (Settlement)
Main Requirements
 * 1 Council Hall
 * Walls (Optional)
 * 10 Small Houses
 * 1 Water Well/ 1 water source

Specific Requirements.
 * 3-4 Tier 1 Structures

Gets 2 Npc Spawners

Tier 2 Requirements (Town)
Main Requirements
 * 1 Town Hall/ Lords Hall
 * Walls
 * 3 Medium Houses
 * 8 Small Houses
 * 1 Water Well/ 1 water source

Specific Requirements.
 * 3 Tier 1 Structures
 * 1-3 Tier 2 Structures
 * 0-1 Tier 3 Structures

Gets 3 Npc Spawners

Tier 3 Requirements (City)
Main Requirements
 * 1 City Hall/ Lords Hall
 * Walls
 * 2 Large Houses
 * 2 Medium Houses
 * 8 Small Houses
 * 2 Water Wells/ 1 water source

Specific Requirements.
 * 3 Tier 1 Structures
 * 2-4 Tier 2 Structures
 * 1-2 Tier 3 Structures

Gets 4 Npc Spawners

Capitols
These cities can be built a maximum of 1 per faction, They can produce both resources and Political power.

You need the maximum requirements of a T3 City and at least one additional structure. You can constantly update the town to hold additional buildings

Adding additional Buildings will require additional Housing

Tier 1 Structures require 1 Small house

Tier 2 Structures require 1 Medium house

Tier 3 Structures require 1 Large house

Troll Settlements
These settlements are more like camps,

You need at least 5 Troll dens with beds, a Fire and a Cauldron of Water in each.

You need a main Bonfire (a large fire) with logs for trolls to sit on. and cook above the fire.

A water Source.

And 2-5 Structures of any Tier.